Abraham List Class 6

Content & Assignment:  The Why Game

written by Connee Chandler

Theme quotes for the week:

"When you start adding the "whys" to what you want, then you really begin to vibrate in concert with that which you are, and when you begin to vibrate in concert with that which you are, oceans part and mountains move, and people come out the woodwork to accommodate you.

Abraham-Hicks Daily Planning Calendar, p. 35.

"When you talk about what you want and why you want it, it always brings you to your center. It always brings you to the vibration of your Core, and when you vibrate in harmony with that which is the Core of you, then you have the perspective of your Inner Being.

As you start talking about why you want to be over there, you'll vibrate as if you are over there. Then your vibration in your Now is that point of attraction, and over there comes here where you are and becomes your physical awareness.

Abraham-Hicks Daily Planning Calendar, p. 409.

I have never heard Abraham talk specifically about this powerful process by calling it "the Why Game." I learned it with that name from Andy Harrington, the former list owner of the Abraham-Hicks mailing list, who said he learned it years ago from Abraham. Yet, if you look at the Abraham-Hicks Daily Planning Calendar, the back side of the pages for the first 512 pages, which we generally refer to as Place Mat process, actually are "The Why Game." Place Matting is not described until page 514.

On the calendar for over 500 pages, the back side says to make a list of "Things I Intent to Do Today, and Things I Intend to Be, Do & Have." And then on every one of these pages, it asks you at the bottom to answer the question, "Why do I want it?... I want it because..."

The Why Game process is just to write down what you want, and then to also write down all the reasons why you want it. Abraham says it is easier to come to the feeling place if you ask why. If you ask how - you always muck up your vibration. But if you ask why, you get clearer and clearer on the feeling place. That feeling place may be what you are ultimately seeking, rather than an object or a relationship or an experience. The why game lends great clarity to the ultimate desire, which, for example, might be to feel powerful and sexy, rather than to drive a red Corvette. And sometimes the person discovers just by asking why repeatedly, they can have that feeling in this present moment, not after they get the Corvette. And then having achieve the feeling place, they discover they end up having something, red Corvette or something even finer, that is totally congruent with that feeling place.

On page 111-115 of the calendar, Abraham describes more fully, why ask why!

"Select those desires or wants or intentions that are most important to you in this time and write each of them at the top of a separate sheet of paper in this way:"

"I intend to receive..." and then write whatever it is that you are intending to receive. And then take each of those sheets of paper, individually, and complete them one at a time, as follows: Below your statement of intent write, "These are the reasons that I intend..." and then restate your intention. And write all of the reasons that you want this." [Italics theirs, this is the Why game!]

"When you are writing, you are at the strongest point of focus that you can achieve with your conscious thinking being. Write what flows forth from you. Not what someone else wants you to want, but that which is important to you. Write as long as it flows forth naturally. Do not force it."

And "Then turn your sheet of paper to the other side, and write at the top: I know that this is... And then state and write all the reasons that you know that you will achieve that which you have written on the other side. Again, let it flow forth from you."

They go on to say on page 115, "On the first side of your paper you have stated your intention and below it [in playing the Why game part] you have enhanced the wanting or the intending part of the equation for creation. On the second side of the sheet, you have enhanced the allowing part of the equation for creation. And now it is complete."

So the Why Game, coupled with remembering the reasons why we know we will achieve that which we intend (we are beings of broader perspective, we know about deliberate creation and focus and Law of Attraction, and Abraham processes!) fulfills the formula for creation - want it, and allow it, and it is!

Assignment: The Why Game

Pick one of the following two exercises:

1. Pick something from your creation box that really sings to you, or something you really want from the Universe's side of your place mat. Write at the top of the page: I want _____________ because:. Then write for 10 minutes (or until you run out of reasons) on why you want that particular thing. When you get to the end, look at what you have written and see if it clarifies the experience you are wanting from what you want.

2. For an even deeper experience of the Why Game, do the following exercise with a friend.

Sit together, facing each other. Designate one person to start talking. The other person will be the questioner. Set a timer for 5 minutes or have the questioner watch the clock. The questioner will ask the talker the following three questions:

1. What do you really want?

2. What form do you see this taking?

3. What specific experience do you desire from what you want?

When the talker has answered the three questions, then the questioner proceeds to ask them again, just like the first time. And then again. And again. Often, the third question gets directly to the why of the wanting, and becomes the beginning for the next answer to "what do you really want." If the talker is still rolling and coming up with different answers at the end of five minutes, keep asking!

If the talker just keeps repeating, "I really want a red car" at the top of his or her lungs, give it up! When the talker does reach a satisfactory conclusion to what it is they really want, give him/her a chance to take a few notes on the process, and then switch roles.

In the workshops that I teach, this version of the why game really helps people get very clear on what they most want in their lives. It is often a feeling of self-love, or self-respect or joy or just feeling good that is behind whatever the original wanting was. Or it may be a deep feeling of satisfaction from their life, or something else they feel deeply. And I have seen several people get 4 or 5 layers deep into their wanting, and discover with joy that they are *already* manifesting something in their lives that brings them the feeling they were looking outside themselves with yearning to manifest.

The other benefit is that sometimes the person really is thinking small, and this process expands their vision of what it is they really want.

For example, the last time I did it, I started out with "I want more students for my classes." As I went through the process over and over, I started talking about having more students than I could reach or handle directly, like I have now with these Internet classes. And then I talked of audio and videotapes and perhaps books. But my ultimate what I really wanted was to telepathically uplift consciousness as a whole through my life and my work. And that very afternoon, I came home and had evidence in my mail box that told me I had uplifted someone telepathically who lived far away from me. The process really helped me see that I don`t have to go somewhere else or do something else than I am already doing to accomplish what I most want. I just need to follow my bliss, stay focused on doing my work, and all else falls into place from there!

Have fun with the why game!

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